2008-Songho OpenGL Tutorials》📚: This page contains fundamental OpenGL tutorials and notes. All example programs are written by C++ with Code::Blocks IDE, as well as makefiles for Linux and Mac. I mostly use GLUT/FreeGLUT, and each example project includes FreeGLUT header and library files in it for MinGW environment.
2010-OpenGL Tutorials》📚: This is a series of tutorials on using OpenGL to do graphical rendering. The code for each tutorial is found in the Tut* directories. The code alone is not enough information to understand what is going on. The actual documentation is available in several forms.
LearnOpenGL》📚: Welcome to the online book for learning OpenGL! Whether you are trying to learn OpenGL for academic purposes, to pursue a career or simply looking for a hobby, this book will teach you the basics, the intermediate, and all the advanced knowledge using modern (core-profile) OpenGL. The aim of LearnOpenGL is to show you all there is to modern OpenGL in an easy-to-understand fashion with clear examples, while also providing a useful reference for later studies.
- LearnOpenGL 中文版》📚: LearnOpenGL 的目标是使用易于理解的形式，使用清晰的例子，展现现代 OpenGL 的所有知识点，并与此同时为你以后的学习提供有用的参考。
2018-RenderDoc : RenderDoc is a frame-capture based graphics debugger, currently available for Vulkan, D3D11, D3D12, OpenGL, and OpenGL ES development on Windows, Linux, Android, and Nintendo Switch™. It is completely open-source under the MIT license.
2022-Tiny Renderer #Series#: Tiny renderer or how OpenGL works: software rendering in 500 lines of code